7rt78 t6bhb f3ir3 k9tei k4f3s iyaek ba5z7 4d45k 5abdr 5rrkz 32k8k 6f86k h7nbs i5zbz 87za9 b5rsd ae5nd dfkaa 3i7bk nkd9r 38ik9 iPhone SE 2020 - broken home/touchid button - disable fingerprint id? |

iPhone SE 2020 - broken home/touchid button - disable fingerprint id?

2021.09.21 09:27 curious-fox iPhone SE 2020 - broken home/touchid button - disable fingerprint id?

Hi all,
My iPhone SE 2020 suffered damage to the touchID button which means that the finger print recognition no longer works (neither does haptics, but that's less of an issue). I can keep using the phone until I am in a position to repaiupgrade with AssistiveTouch, but the phone continues to ask for fingerprint validation for certain apps - is there a way to completely disable to requirement and always ask for passcode instead?
I have gone into settings and unselected all the TouchID options there, but doesn't seem to help.
Thanks
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2021.09.21 09:27 Chabsy I was asymptomatic a month ago, now I am positive again with symptoms

I kept searching Google for a case similar to mine, without luck. So I figured I'd make a post about it in what seems like the most appropriate sub. I will be detailing my story as much as possible.
Last month on the 7th of August, a week after my 1st jab, I tested positive. Throughout my quarantine I did not experience a single symptom, it went by like nothing. Got tested again on the 21st, and it came out negative. Lucky me, I had to postpone my 2nd jab a whole month as per my country of residence's guidelines.
Fast-forward to the 6th of September, when I was exposed to COVID again. I was informed by someone I had a meeting with that day that one person at least was positive. So I went and got tested on the 9th. It was negative.
On the 13th, I woke up feeling slightly odd. It was nothing obvious whatsoever, but I could feel something very subtle wasn't ok. I did not think much of it however. On the 15th, I started having flu-like symptoms by the end of the day: bit of a runny nose, sneezing, swollen glands... Even had a sore throat but it went away almost instantly. On the 16th, I woke up with a fever and blocked sinus. The fever would break somewhat during the day, but shoot back up come night time. Same deal the next 3 days. Oddly enough, I felt that my balance was messed up. I would also feel pretty dizzy if I moved too fast. Everything felt like a sort of flu, with some symptoms going away fast and others persisting.
On the 20th (ironically my newly scheduled date for the 2nd jab...), I went to my GP who diagnosed me with an ear infection, which explained the fever. I was asked if I had taken a COVID test, and told to take a new one. To my great stupefaction, I was positive, again. I'll admit it shook me quite a bit... I had celebrated my birthday on the 14th (lovely coincidence), met colleagues from the 13th to the 15th (we're not working remote 100%), so I called everyone to break the news.
Right now I'm feeling slightly better, doc gave plenty of meds for that ear especially. I did not experience shortness of breath. If anything, none of my symptoms are what I would've called "Covid regular". I can't really attribute my loss of smell and partial loss of taste to it either given that my sinuses are blocked. But yeah, here we are.
Oh yeah, and I have to postpone my 2nd dose another month, again. It might as well be my second 1st at this rate...
Anyway, I guess what I would say is take care of yourself as best you can, and do be careful.
submitted by Chabsy to COVID19positive [link] [comments]


2021.09.21 09:27 Search_Status What are your timer settings for waterfall/drip wall on paludarium?

Finished my first open top paludarium with waterfall. It drips on some portion of land plants, thus I'm worried abot over watering my plants, if its running too often. What are your experience? What timer settings you have for drip wall/waterfall/mister?
submitted by Search_Status to paludarium [link] [comments]


2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦© submitted by prawnbiryani to 11hr11min [link] [comments]


2021.09.21 09:27 Nohan07 UNICEF : "Les enfants d'HaΓ―ti ont besoin de solidaritΓ© et de soutien"

UNICEF : submitted by Nohan07 to Guadeloupe [link] [comments]


2021.09.21 09:27 NewsElfForEnterprise Apple iOS 15 cheat sheet: Everything you need to know

Apple iOS 15 cheat sheet: Everything you need to know submitted by NewsElfForEnterprise to News_IT [link] [comments]


2021.09.21 09:27 Dracolerson How to avoid every frame being a keyframe on roto

Hey!
I'm relatively new to compositing, been doing it a couple of years, still got lots to learn; I was taught to avoid keyframing on every frame with roto, to let Nuke do the work, so to speak. But I find that with every project I work on, I end up keyframing on nearly every frame...sometimes I think that perhaps I am just being a bit picky, and could probably live with where Nuke places the shape, but most of the time it is just too far off to leave alone. Is this normal? How much do you guys end up keyframing?
Do you have any top tips to avoid it?!
Thanks in advance!
submitted by Dracolerson to vfx [link] [comments]


2021.09.21 09:27 yanyey Marshall BT speaker

Hello. Just wanna ask kung naay physical store dire sa davao nga gabaligya og Marshall speakers? Wa koy idea kay di na kaayo ko tg laag kay covid and naa man online pero di ko kampante sa pag transport sa parcel. Haha thanks in advance
submitted by yanyey to davao [link] [comments]


2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦© submitted by prawnbiryani to 11hr11min [link] [comments]


2021.09.21 09:27 limitedregrett Not a vintage submariner for a change

Not a vintage submariner for a change submitted by limitedregrett to SeikoMods [link] [comments]


2021.09.21 09:27 Johnoss Does it belong? Songs of Phrase, 4 artists or bands (2 tricky ones, 2 easy ones)

https://www.youtube.com/watch?v=jp85jsvvBZY
Email in if you know the answers, don't worry if you don't know all of them, you might still win. It's not every day you get a chance to win Stigmata on VHS
submitted by Johnoss to rockbusters [link] [comments]


2021.09.21 09:27 bot_yea [Guide] Want to try Irithel in the new patch?

[Guide] Want to try Irithel in the new patch?
Fancy Graphic Guide
Wait whatttt? Why would a marksman get an assassin item? Why use a 60s cooldown spell that only improves attack speed of 8 attacks? Why Irithel among all the available marksmen? More importantly, why use a traditional basic attack reliant mm? In this post, I'll be explaining why Irithel can be one of the more viable marksmen in competitive matches and how best to capitalize on her strengths.
Note: This post isn't meant to cover everything there is about Irithel. I'm mainly explaining one other aspect of Irithel that isn't given that much attention (as far as I'm aware of). I'm hoping that the reader will have at least a general idea of Irithel's play style and basic attack reliant marksmen in general.
Capitalizing on Irithel's strengths Three important points that should be understood about damage calculation is that:
  1. defense values reduce damage taken by a percentage, it's not a simple subtraction;
  2. defense damage calculation has a hyperbolic graph, that is to say penetration and reduction effects becomes more effective the closer the defense value to 0; and
  3. a June 2021 patch allowed defense values to drop down to -60 (which if achieved, doubles the damage dealt).
I have linked related posts below if you want to read more.
PHYSICAL REDUCTION AND PENETRATION Irithel's skill 1 is a hidden gem that assassins would kill love to have. Very few heroes have some sort of defense reduction or penetration, however most are not as impressive as Irithel's. Below are most of the physical defense reduction and penetration effects from physical heroes. Do note that skill effects are generally better than passive effects because the skill's upgrades can be prioritized.
  • Sun's passive: 40% (10 stacks) [reduction]
  • Dyrroth's skill 2: 50%/75% (on hit) [reduction]
  • Saber's passive: 15-40 (5 stacks) [reduction]
  • Zilong's skill 2: 15-30 (on hit) [reduction]
  • Chou's skill 2: 15-40 (after blink) [penetration]
  • Aulus's passive: 4-16 (4 stacks) [penetration]
  • Bruno's skill 3: 12-24% (3 stacks) [reduction]
  • Irithel's skill 1: 15-60 (on hit) [reduction]
Besides being the highest flat value, it is a ranged area of effect, it is a reduction effect that benefits allies' physical damage, and lastly it is applied immediately on hit. By combining the high defense reduction with an assassin emblem's ~20 phy penetration, fury hammer with 12, and using inspire with 8-23, it is possible to deal 100% or even 200% damage.
Some calculations (may skip)
Early game lv5 Irithel with fury hammer. Assume a 200 physical attack attribute
- Skill 1 lv3: 33 physical reduction
- Assassin emblem: 20 physical penetration
- Fury hammer: 12 physical penetration
- Inspire: 12 physical penetration
- Total: 77
Most non-tanks have 18-64 base physical defense. A lv5 hero has around ~30 physical defense
Damage modifier:
- 120/(120+(30-77))
- 120/73
- 1.64
Basic attack damage: (1.05passive * 200phyAtk * 1.64dmgMod) = 344 physical damage each basic attack
Basic attack with ultimate: (((200*1.05)+80)*1.64) = 476 area of effect basic attack
Basically, Irithel's early game damage can be greatly amplified by understanding and applying how damage calculation works. Because fury hammer is a cheap item, Irithel can sell it late game and go for the berserker fury and scarlet phantom duo.
MOVEMENT SPEED Unlike most sources of movement speed increase, Irithel's ultimate has a flat 30 bonus (Vale, Roger, and Leomord are some of the heroes who have similar skill effects). Since it is a flat increase, all % movement speed effects from emblems and items are amplified. Because Irithel's passive allows her to attack while moving, it is a good idea to get items like hunter strike, bruteforce breastplate, and endless battle. I believe I don't even have to mention how important a fast movement speed in this game is.
ULTIMATE One defining characteristic of Irithel is her AOE basic attack from her ultimate. This makes her work very well with heroes that can displace and group up enemies. Below are some ideal allies if one wants to take advantage of the AOE effect.
  • Tigreal (skill 2 and 3)
  • Atlas (skill 3)
  • Ruby (skill 2 and 3)
  • Martis (skill 1 and 2)
  • Gatot (skill 2 and 3)
  • Khufra (skill 1 and 3)
  • Alpha (skill 3)
Besides the 105% basic attack attack, Irithel's ultimate also gives her a temporary damage increase (80/130/180). More attack speed, critical hits, and physical penetration items are efficient ways to increase her total damage.
How this works Irithel's physical defense reduction improves her early game damage significantly, while still being reliable in mid to late game
  • Her ability in lane before lv4 is weak, so it would be ideal to surprise inexperienced players using the skill 1+2 combo while hidden in bush. Use her range advantage once the lane opponent uses their blink ability.
  • Once Irithel becomes lv4, use inspire>ultimate>skill 1 and initiate if an opportunity arises. Her damage increases greatly once fury hammer is bought (especially with inspire). It is important to use the skill 1 last as the defense reduction effect only lasts 3 seconds. Be extra careful because her ultimate is her only blink.
  • If you are playing with people you can communicate with, I recommend trying the mid lane. Being able to join the roamer and jungler is advantageous as long as her physical defense reduction benefits the roamejungler.
  • Otherwise, both gold and exp lane works. The gold lane is great for snowballing if you can dominate the lane, while exp lane is for early team fights especially near the turtle. The lane opponent should be considered as well, some heroes in the right hands can easily bully Irithel away from the minions.
  • Because of the physical defense reduction of Irithel's skill 1, buying some defense items won't make her that much of a liability. A physical ally especially assassins with their own physical penetration will have an amplified damage. Getting 20-35cdr can be an option to apply the defense reduction more frequently because EB and HS have 10 cdr each.
Irithel's ultimate is a very powerful skill
  • The movement speed bonus is very important for chasing, escaping, dodging, juking, and simply moving across the map.
  • It has a relatively low cooldown once Hunter strike and endless battle are bought (20cdr+5 from assassin)
  • The AOE is effective against grouped enemies and minions, while the extra base damage improves Irithel's early game damage.
Irithel's flexibility in play style and items makes her more viable.
Clint works very well with EB and thunderbelt while Claude only needs DHS to be effective. Granger can focus on movement speed, cdr, or item effects because his skill 1 can be a reliable source of damage. Brody's passive lets his basic attack deal 1.4*physical attack + (35-525) and his ultimate deals bonus damage according to lost hp.
These marksmen are some of the more viable ones because their skill set lets them be flexible and have powerful synergy with their items. Similarly, Irithel also has the flexibility and synergy which I believe makes her almost as reliable in competitive matches as them. Irithel has great synergy with physical penetration, and her skill set allows her to be flexible in item choices.
Physical penetration on a marksman
I'd like to mention that physical penetration for a marksmen can be very remarkable. When we only buy physical attack items, we are increasing the damage additively. When attack speed is mixed with phy attack, the overall damage increase is multiplicative. Similarly, critical hit chance increases damage multiplicatively with attack speed and physical attack. This is one reason why most players agree with the consensus that marksmen "scale to the late game".
Here's a simple example to simplify the logic. With 9 "points", it's better to distribute it to 3 parts (3/3/3) instead of focusing on 1 (2/1/6). They are both 9 when added, but they are 27 and 12 when multiplied.
Now going back to what I said about penetration being remarkable for marksmen. Often times most basic attack reliant marksmen buy malefic roar at late game because it improves damage against high defense heroes much more than getting another crit or attack speed. Malefic roar gives 35+% penetration which only makes it effective against high physical defense. Flat penetration is effective against low defense, and as I have mentioned it is more effective the closer to -60 the defense is. Irithel is quite special because she is one of the two marksmen with penetration, and the other one doesn't have a high nor a reliable penetration effect. (It's actually reduction, but it is very similar to penetration). Now instead of just having physical attack, critical chance, and attack speed, physical penetration is included in the many ways to amplify damage.
Items, emblem, and battle spells Items
As shown in the picture guide, there are only 3 must have items. It is good practice to vary items bought depending on the circumstances.
  • Fury hammer: As I have explained, getting more physical penetration is necessary to greatly increase Irithel's damage. The nice thing about this is that I don't have to commit to upgrading it to hunter strike that only improves the physical penetration from 12 to 15.
  • Berserker's fury [BF]: My thought process here is that inspire only improves the attack speed of 8 basic attacks, so getting scarlet phantom with the attack speed but lesser damage means Irithel will deal less burst. However in a prolonged fight, scarlet phantom is probably better because of the attack speed.
  • Endless battle: Mana regen, lifesteal, movement speed, hp, cdr, and true damage passive is just too good to skip. One of the items that leads to this also gives 10% movement speed during basic attacks which is pretty cool like fury hammer.
Recommended items
  • Hunter strike: An upgrade from fury hammer. Gives cdr and a high movement speed bonus
  • Bruteforce breastplate: HP and physical defense that helps surviving physical burst. Movement speed bonus is also very useful.
  • Scarlet phantom: Adds another 25% critical hit chance and also attack speed.
  • Wind of nature: Very important for the 2s physical damage immunity. Can change the outcome of a fight against unprepared physical assassins/fighters.
  • Rose gold meteoAthena's shield: If RGM's shield didn't have a cooldown, it's superior to Athena's shield. However it does, and it is also affected by heal reduction effect from sea halberd, dominance ice, and necklace of durance. One advantage of RGM over Athena's shield is that the extra shield appears at low hp. This works great against players that chases Irithel for the seemingly guaranteed kill.
  • Malefic roar: I can't care enough to do the math so I just rely on my intuition when to buy this item. A rule of thumb I suggest is: get this item if the total physical defense items the enemy team buys exceeds 5 (lower if some heroes they have a phy def bonus in their skills like Gatot or Grock). If an ally is strong against durable tanks, it may be better to avoid getting this item.
Emblem
Only assassin, marksman, and support emblems provide both physical penetration and movement speed. Support emblem gives a small hp and hybrid regen bonus which I do not think is necessary.
ASSASSIN EMBLEM: Killing spree is the recommended talent as it helps with Irithel's survivability and movement speed. Get 20 physical penetration and 8% movement speed.
MARKSMAN EMBLEM: The 2nd talent can work because of the small heal and movement speed bonus. Get 6% movement speed and critical hit chance. This emblem seems overall better because of the reliable talent, lifesteal, high crit chance, and attack speed. However the physical penetration provided is much lower.
Assassin and Marksman emblem comparison
If you have read this far, then thank you! Do share your criticisms and questions. An upvote will be very much appreciated, I would like for this post to have as much visibility as possible.
Battle spell
Ideally inspire should be used, but in some cases flicker or purify are very necessary. An alive marksman is better than a dead marksman after all. Besides the physical penetration, inspire gives extra attack speed which Irithel lacks. I'm not sure about this, but I feel that Irithel has a much lower attack speed compared to others (besides Brody and Granger) so attack speed is important.
Note. Each of Irithel's normal basic attack uses one of the 8 enhanced attack. Because she shoots 3 projectiles, only 3 actual basic attacks benefit from the attack speed and phy penetration. Only use inspire after using her ultimate or right at the start of the game.

TL;DR
  • Check the picture guide
  • Focus on the hero's strength and not her weaknesses. When did a hero ever become usable because someone thought "Hey this marksman is weak to assassins and there are better alternatives, let me use her cuz why not?"?
  • Irithel's phy def reduction skill allows her to be flexible in both play style and item builds. One can go for the typical BF-Scarlet phantom- Blade of despair trio, or focus on physical penetration items and have a better early game.
  • Get physical penetration items to amplify her damage and buy movement speed items to greatly increase her mobility. Ideally have some allies that can group up enemies to capitalize on the AOE of her ultimate
My account credentials (I'm just an average player, please be gentle):
  • 7200 matches overall, 60%. 650pts highest
  • My marksmen matches and wr: YSS(263,62.4%), Granger(253,64.8%), Irithel(166,61%), Beatrix(131,65.6%), Claude(112,77.7%), Clint(69,69.6%)
  • Irithel wr from 300-600pts: 91 matches, 67%
If you enjoyed reading this guide, check out some of my other ML posts.
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2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

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2021.09.21 09:27 Ugonefinishthat registered some shares. 9 min babyyy

registered some shares. 9 min babyyy submitted by Ugonefinishthat to Superstonk [link] [comments]


2021.09.21 09:27 yesno3214 What’s a disturbing fact you wish you could un-learn ?

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2021.09.21 09:27 New_Sport350 Will Behringer XENYX QX1202 USB mixer work with MPC 2.10 update? TNX

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2021.09.21 09:27 chalkchick0 Dusty Ride by Viko Menezes

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2021.09.21 09:27 TheRedDiablo Public fight

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2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

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2021.09.21 09:27 Lost_in_oblivion_ What is stopping mihoyo to keep community happy?

So we know how disappointly little anniversary rewards are.but what i don't get is why they are taking so much hate and not doing anything.the solution is simple
Give a standard banner weapon and character of choice for free.i don't think at this point anybody pulls on standard banner buying fates.keqing has the lowest banner sales in genshin.other standard banner characters would get the same sale record if they get banner like keqing.so i don't think this would hurt their revenue by a single bit.and f2p don't pull on weapon banner.those who do pull for new weapon.and whales already have c6 of standard banner weapons.so honestly giving a free standard banner weapon,character won't hurt them even by a bit and people would be happy and stop bombarding mihoyo social media handles.and some players might return to genshin for this too.what's stopping them from doing this?
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2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦© submitted by prawnbiryani to 11hr11min [link] [comments]


2021.09.21 09:27 Klemicha Deleting the Gamma Container makes me look stupid, doesnt it? What was the dumbest thing you did in Tarkov?

I was really tired ok??

Yesterday after a Raid I wanted to stop playing and go to bed. So the thing is: My delete hotkey is the "^" key, which is right below Escape. Being tired as I was, I fatfingered and accidentally hit the wrong button and immedeatly pressed "Y" (since well you know, you need to confirm quitting the game the same way as deleting something).
No excuses, I feel really really stupid. I contacted the support, maybe Nikita is gracious enough to give it back to me.

Anyways, now, to feel less bad and stupid about me having fat fingers, I wanna know: What was the dumbest thing, you did in Tarkov?
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2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦© submitted by prawnbiryani to 11hr11min [link] [comments]


2021.09.21 09:27 CowardlyLion_ HE MISTYPED OMEGALUL

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2021.09.21 09:27 prawnbiryani πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦©

πŸ’—β˜πŸ¦πŸŒΈπŸ§πŸ€πŸ¦© submitted by prawnbiryani to 11hr11min [link] [comments]


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